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KPI Library
Navigate your organization to excellence with 15,468 KPIs at your fingertips.




Why use the KPI Library?

Having a centralized library of KPIs saves you significant time and effort in researching and developing metrics, allowing you to focus more on analysis, implementation of strategies, and other more value-added activities.

This vast range of KPIs across various industries and functions offers the flexibility to tailor Performance Management and Measurement to the unique aspects of your organization, ensuring more precise monitoring and management.

Each KPI in the KPI Library includes 12 attributes:

  • KPI definition
  • Potential business insights [?]
  • Measurement approach/process [?]
  • Standard formula [?]
  • Trend analysis [?]
  • Diagnostic questions [?]
  • Actionable tips [?]
  • Visualization suggestions [?]
  • Risk warnings [?]
  • Tools & technologies [?]
  • Integration points [?]
  • Change impact [?]
It is designed to enhance Strategic Decision Making and Performance Management for executives and business leaders. Our KPI Library serves as a resource for identifying, understanding, and maintaining relevant competitive performance metrics.

Need KPIs for a function not listed? Email us at support@flevy.com.


We have 44 KPIs on Esports in our database. KPIs in the esports industry serve as critical metrics to gauge performance, growth, and success in a highly competitive and rapidly evolving market. They help organizations track progress against their strategic goals, such as audience engagement, tournament profitability, player performance, and brand sponsorship value.

For instance, KPIs like average viewership, social media interaction, and player win rates provide actionable insights that can guide marketing strategies, content creation, and team management. Unique to esports is the integration of digital and live event metrics, where KPIs must capture both online audience behaviors and physical event attendance and sales. This data-driven approach facilitated by KPIs enables esports entities to optimize their operations, justify investments, and adapt to trends in a landscape where fan engagement and digital presence are paramount for success.

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$99/year
KPI Definition Business Insights [?] Measurement Approach Standard Formula
Average Revenue per User (ARPU)

More Details

The average amount of revenue generated by each viewer or user of Esports content over a defined period. Reflects the value each user brings to the business, helping understand revenue generation efficiency. Includes total revenue from users and the number of users. Total Revenue / Total Number of Users
Average Viewership

More Details

The average number of viewers that watch an Esports event or stream during a given time period. Enables assessment of audience interest and content popularity over time. Accounts for the number of unique viewers and the duration of viewership. Total Viewership Hours / Total Number of Broadcasts
Bracket Progression Efficiency

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The efficiency with which an Esports team progresses through tournament brackets relative to their seeding. Provides insight into the competitive prowess and consistency of participants. Measures the speed and success rate of a player or team moving through tournament brackets. Number of Matches Won / (Number of Matches Played + Total Time Taken for Bracket Progression)
KPI Library
$99/year

Navigate your organization to excellence with 15,468 KPIs at your fingertips.


Subscribe to the KPI Library

CORE BENEFITS

  • 44 KPIs under Esports
  • 15,468 total KPIs (and growing)
  • 328 total KPI groups
  • 75 industry-specific KPI groups
  • 12 attributes per KPI
  • Full access (no viewing limits or restrictions)

FlevyPro and Stream subscribers also receive access to the KPI Library. You can login to Flevy here.

Brand Partnership Longevity

More Details

The average duration of sponsorship and partnership agreements within the Esports industry. Indicates the strength and stability of business relationships, and potential long-term revenue streams. Considers the duration of partnerships and the number of renewals. Total Duration of All Partnerships / Number of Partnerships
Broadcast Production Quality

More Details

A subjective assessment of the quality of the video and audio production during Esports events and streams. Assesses the audience's perceived quality of event broadcasts, informing production improvements. Involves ratings and feedback on production aspects like visuals, sound, and commentary. Sum of Quality Ratings / Number of Ratings
Churn Rate

More Details

The percentage of subscribers or viewers who stop following an Esports entity within a certain period. Measures user retention and highlights potential issues in user satisfaction or engagement. Tracks the number of users leaving the service over a specific period against the total user base. (Number of Users Lost During Period / Total Number of Users at Start of Period) * 100

In selecting the most appropriate Esports KPIs from our KPI Library for your organizational situation, keep in mind the following guiding principles:

  • Relevance: Choose KPIs that are closely linked to your strategic objectives. If a KPI doesn't give you insight into your business objectives, it might not be relevant.
  • Actionability: The best KPIs are those that provide data that you can act upon. If you can't change your strategy based on the KPI, it might not be practical.
  • Clarity: Ensure that each KPI is clear and understandable to all stakeholders. If people can't interpret the KPI easily, it won't be effective.
  • Timeliness: Select KPIs that provide timely data so that you can make decisions based on the most current information available.
  • Benchmarking: Choose KPIs that allow you to compare your Esports performance against industry standards or competitors.
  • Data Quality: The KPIs should be based on reliable and accurate data. If the data quality is poor, the KPIs will be misleading.
  • Balance: It's important to have a balanced set of KPIs that cover different aspects of the organization—e.g. financial, customer, process, learning, and growth perspectives.
  • Review Cycle: Select KPIs that can be reviewed and revised regularly. As your organization and the external environment change, so too should your KPIs.

It is also important to remember that the only constant is change—strategies evolve, markets experience disruptions, and organizational environments also change over time. Thus, in an ever-evolving business landscape, what was relevant yesterday may not be today, and this principle applies directly to KPIs. We should follow these guiding principles to ensure our KPIs are maintained properly:

  • Scheduled Reviews: Establish a regular schedule (e.g. quarterly or biannually) for reviewing your Esports KPIs. These reviews should be ingrained as a standard part of the business cycle, ensuring that KPIs are continually aligned with current business objectives and market conditions.
  • Inclusion of Cross-Functional Teams: Involve representatives from various functions and teams, as well as non-Esports subject matter experts, in the review process. This ensures that the KPIs are examined from multiple perspectives, encompassing the full scope of the business and its environment. Diverse input can highlight unforeseen impacts or opportunities that might be overlooked by a single department.
  • Analysis of Historical Data Trends: During reviews, analyze historical data trends to determine the accuracy and relevance of each KPI. This analysis can reveal whether KPIs are consistently providing valuable insights and driving the intended actions, or if they have become outdated or less impactful.
  • Consideration of External Changes: Factor in external changes such as market shifts, economic fluctuations, technological advancements, and competitive landscape changes. KPIs must be dynamic enough to reflect these external factors, which can significantly influence business operations and strategy.
  • Alignment with Strategic Shifts: As organizational strategies evolve, consider whether the Esports KPIs need to be adjusted to remain aligned with new directions. This may involve adding new Esports KPIs, phasing out ones that are no longer relevant, or modifying existing ones to better reflect the current strategic focus.
  • Feedback Mechanisms: Implement a feedback mechanism where employees can report challenges and observations related to KPIs. Frontline insights are crucial as they can provide real-world feedback on the practicality and impact of KPIs.
  • Technology and Tools for Real-Time Analysis: Utilize advanced analytics tools and business intelligence software that can provide real-time data and predictive analytics. This technology aids in quicker identification of trends and potential areas for KPI adjustment.
  • Documentation and Communication: Ensure that any changes to the Esports KPIs are well-documented and communicated across the organization. This maintains clarity and ensures that all team members are working towards the same objectives with a clear understanding of what needs to be measured and why.

By systematically reviewing and adjusting our Esports KPIs, we can ensure that your organization's decision-making is always supported by the most relevant and actionable data, keeping the organization agile and aligned with its evolving strategic objectives.

KPI Library
$99/year

Navigate your organization to excellence with 15,468 KPIs at your fingertips.


Subscribe to the KPI Library

CORE BENEFITS

  • 44 KPIs under Esports
  • 15,468 total KPIs (and growing)
  • 328 total KPI groups
  • 75 industry-specific KPI groups
  • 12 attributes per KPI
  • Full access (no viewing limits or restrictions)

FlevyPro and Stream subscribers also receive access to the KPI Library. You can login to Flevy here.




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